• Transform

    Replace 1 follower with 1 Werewolf on each clearing. Unable to use for this slot. (up to werewolf counter)

  • Move

    Move Werewolves from each clearing. They cannot
    move without your warriors.

  • Decimate

    Remove enemy warrior in each clearing. It goes directly to enemy supply surpassing other effects.

  • Turn

    Turn lone enemy warrior into your Werewolf (maximum once per clearing). Increase your werewolf count by 1.

  • Sinister Plans
QR with link to page Moonshadow Clan (old)
  • Gracious Moon

    Moonshadow Clan is at their stronges while Full Moon phase is active.

  • Moon Phases

    Your turns alternate between normal Night and Full Moon.

  • Werewolves

    Special type of warriors that cannot be removed during the Full Moon phase. You can never have more werewolves that are shown on your marker.

  • Sinister Plans

    Add cards to each sections, to plan ahead for the Full Moon phase.

  1. Un-Transform: Replace each Werewolf on board with warrior from your supply. If you don't have any, choose one from other clearing. Move your Werewolf Marker to 1.
  2. Check the markings: Draw cards until you have 5 in hand. Draw +1 for each . Your hand limit is increased by 1 for each Mark of Blood on the board.
  3. Gather Place 1 follower at Keep or a clearing with at least 2 of your followers. Spend a card (up to 2 times per turn) to place another follower in a matchich clearing.
  4. Hide: You may move to Keep. You cannot be attacked there.
  1. Planning: Add up to two cards to Sinister Plans section.
  2. Mark of Blood: Roll Clearing Die 2 times. Place 1 Mark of Blood in a chosen clearing of matching type if there aren't any components of yours in that clearing.
  1. Carry up to any two actions: Move, Battle. You can do them once again if it's Full Moon (4 in total).
  2. Change of Plans: You can add 1 card to Sinnister Plans section. Then, you may swap cards once between sections. (Choose 1st card, swap with another.)
Night

Execute this phase after each player's evening phase.

Actions marked with are executed only during Full Moon phase:

  1. Execute Sinister Plans in the correct order (left to right). Every card in every step is optional.
  2. Praise the Moon Score equal to number of ruled clearings.
  3. Hunger. Attack with each Werewolf on a clearing with Mark of Blood. Roll 1 die. On 3: enemy is turned.
  4. Score additional for each enemy warrior turned this turn.
  5. Discard all cards from Sinister Plans section. You can Craft up to two cards using Werewolves. Each one counts as a crafting component at matching clearing.

Moon Phase



At the beginning of your
birdsong
flip this marker.

Werewolf abilities

  • Nimble: can move regardless of rule.
  • Leader: cannot move without at least 1 follower.
  • Frightening: you may force-move one enemy warrior when entering a clearing.
  • Bloodthirsty: cannot attack lone buildings and tokens.
  • Lethal: +1 damage when defending.
  • Unbroken: unable to be killed or removed from board. Takes one hit.

Marks of Blood

  1. Marks of Blood are not defenseless.
  2. Each Mark of Blood on board increases your hand card limit by 1.
15 followers
5 werowolves
3 marks of blood
1 (werewolf)
1 keep

: 0.1

: Blichew (mblichew@gmail.com)

07.09.2023 (generated 14.05.2025)

: Alex Rache (grumblerbear@gmail.com)

Moonshadow Clan (old)
8
Advanced Setup